Blog

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Antithesis skills for agents

Love Antithesis, hate the setup process? What if your good friend Claude could do it for you?
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Did you get lucky or unlucky?

Figuring out whether a rare bug is really resolved.
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Pre-observability

Time machines can take you in both directions.
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The soda war of software

Testing and observability are more similar than you think.
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Finding a way to make on-call better

Would on-call be better if triage and bisection were done for you?
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Antithesis for founders

An offer that's slightly easier than chewing broken glass.
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Rolling for our new initiative: Test Composer

Testing can be hard. But we've just made it a little bit easier.
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Introducing our reactive Notebook: the paradigm devs deserve.

Can we build better DX with a change in perspective?
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Debugging in the Multiverse

Would figuring out your bugs and outages be easier if you had a time machine? We are now making a time machine directly available to all of our customers.
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Solving Zelda with the Antithesis SDK

The Legend of Zelda features a non-linear open world, which makes it exceptionally difficult for artificial agents to master. But with judicious use of the Antithesis SDK, we not only beat it but find lots of bugs along the way.
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From zero to first bug

From asking “What’s Antithesis?” to finding your first bug, in a few easy steps.
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So you think you want to write a deterministic hypervisor?

What is a deterministic hypervisor and why do we need one anyhow?
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Announcing the Antithesis Open Source Giveaway Program

Nominate your favorite open-source project and we'll test it for free.